BRIMSTONE LIGHTING TUNER

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Sliders write straight to the live renderer for the active phase. Other phases keep their last-edited values. When you're happy, hit Export to copy the full PHASE_LIGHT_CONFIG block.

Hemi (ambient fill)

Sun (directional)

Scene Ambient

Strength multiplies the color before it's applied — lets you keep a tint and pump the brightness.

Sky / Clear

Fog of War tint

Multiplier applied to fogged tile colours (0 = fully black, 1 = no darkening). Re-applies live to every already-fogged tile when you slide.

Map / View

Export